abse/gameboy-advance
A tscircuit package created by abse.
- Version
- 0.0.45
- License
- unset
- Stars
- 0
games/platform/web_main.c
/* SPDX-License-Identifier: GPL-2.0-or-later */
#include "game_platform.h"
int main(void) {
game_init();
uint32_t next = platform_millis();
unsigned remainder = 0;
for (;;) {
game_tick();
/* 1000 / 35 without cumulative integer truncation. */
remainder += 1000;
next += remainder / 35;
remainder %= 35;
int32_t remaining = (int32_t)(next - platform_millis());
if (remaining > 0) platform_sleep((uint32_t)remaining);
else next = platform_millis();
}
}